Subject: Re: [stella] Releasing my unfinished prototype From: "Oliver Achten" <achten@xxxxxx> Date: Thu, 29 Jan 2004 22:28:23 +0100 (MET) |
Hi Dennis! > This looks good. It reminds me of Crazy Clown Jumper for the A8 (an ANALOG > type it game). Still though it's different. I like the concept. Are you > planning on other objects (i.e. falling obstacles, bonus pick up items)? Thanks! :-) Well, the new kernal allows the player to move in both horizontal and vertical direction, and the second sprite can only move horizontally between 2 platforms (no time left due to asymmetrical playfields). That means it could be used as an enemy moving horizontally, or some nice bonus extras which can be collected. But I´m still optimising the kernel by implementing thomas DCP based player codes into it, freeing additional cycles for other nice things. The attachment shows the new prototype kernal in test. Have a nice day! Oliver Ps.: Climber 5 is great! :-) -- +++ GMX - die erste Adresse für Mail, Message, More +++ Bis 31.1.: TopMail + Digicam für nur 29 EUR http://www.gmx.net/topmail
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