Subject: Re: Re: [stella] Sprites - AAAAARGH! From: Dennis Debro <ddebro@xxxxxxxxxxxxx> Date: Fri, 30 Jan 2004 13:36:54 -0500 |
Hi Kirk, > About the "battlezone" code, before it starts, what value > needs to be set to the horizontal position of the object? I'm using this in Climber. My climber sprite has a range from 3 to 145. Keep in mind that I'm doing HMOVE on each scan line. The girders have a range from 3 to 149. They have greater XMAX because they're only 2 pixels wide. Take care, Dennis ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
Current Thread |
---|
|
<- Previous | Index | Next -> |
---|---|---|
Re: [stella] Sprites - AAAAARGH!, Manuel Rotschkar | Thread | Re: [stella] Sprites - AAAAARGH!, KirkIsrael |
Re: [stella] Climber 5 RC#01, Manuel Rotschkar | Date | Re: [stella] Sprites - AAAAARGH!, KirkIsrael |
Month |