Re: Aw: time running out WAS: [stella] AARGH....obscure bug, or hardware glitch, help with final hour code review?

Subject: Re: Aw: time running out WAS: [stella] AARGH....obscure bug, or hardware glitch, help with final hour code review?
From: KirkIsrael@xxxxxxxxxxxxx
Date: 15 Mar 2004 14:09:14 -0000
> > So....Al is leaving for Philly in about 24-30 hours.  
> 
> Ooops, is it already that late? I thought I had another week to send him a new Seawolf binary.

He's having to drive all the way across the country practically...
and it's a big country.  He's super stressed...well, I don't know 
if he's handling it badly but says he has a TON to get through.

I realize I might not have made the URL for my sourcecode clear:
http://alienbill.com/joustpong/20040314.source.txt
and that compiles to 
http://alienbill.com/joustpong/20040314.bin

If you don't feel up to inspecting code but want to help, loading 
up the ROM (preferably on as close to real hardware as possible,
then Z26 I guess?) playing some games, and seeing if you ever 
can't press Select to return to the title screen....Al says he 
saw it refuse to return at the compleition of a normal vs. Fuji
no-wall game...

-- 
KirkIsrael@xxxxxxxxxxxxx    http://kisrael.com
 "While some look at what is and ask 'why?' and others look at what could be 
  ask 'why not?' I look at my coffee table and ask 'where are my sunglasses?'"
                 --Paul Mather, subatomic humor


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