Re: [stella] PhillyClassic, John K Harvey, the homebrew scene, etc WAS:Climber 5 source code

Subject: Re: [stella] PhillyClassic, John K Harvey, the homebrew scene, etc WAS:Climber 5 source code
From: Ben Larson <benjamin_e_larson@xxxxxxxxx>
Date: Fri, 26 Mar 2004 16:50:54 -0800 (PST)
Manuel,

I've been trying to sort of keep it sort of top
secret, but actually 'Incoming!' is still alive...in
fact, if you go to the home page at...

http://blar.50megs.com/incom.html

...you will *clearly* see under the main graphic that
it is The Homebrew that Refuses to Die (tm). :)

Seriously though...I think it's about ready to enter
beta testing except for a few missing sound effects. 
Feel free to d/l the binary and test on some real
hardware, whoever wants to check it out.

I make no guarantees on when I will address any bugs
found in testing though... :)

Ben

--- Manuel Rotschkar <cybergoth@xxxxxxxx> wrote:
> Hi there!
> 
> > Well, I covered a lot of ground in this
> email...interested
> > to see if it sparks any conversation...
> 
> Hehe, you pretty much already summed up everything
> of this conversation :-)
> 
> I personally think that there's probably a lack of
> real new projects at 
> the moment. With Joustpong and Climber 5 just
> released, A-VCS-Tec 
> Challenge and Bounce almost done, I see not too much
> "alive" projects in 
> the pipe. Also, last year had only seen my own "Star
> Fire" and "Backfire".
> This year will probably see a few more, but these
> have been in the works 
> for quite some time.
> 
> On the horizon I spot only very few upcoming games,
> though very promising:
> 
> Fade Out: Brilliant concept, stella(/r) graphics.
> Death Derby: Glenn will do that - some day :-)
> Homestar Runner RPG: Killer App.
> 
> Hm... correct me if I'm wrong, but besides my own
> Seawolf, that's it, what 
> we have of "alive" projects? I just scanned through
> the "In development" 
> pages of Atari Age, but there's no other project
> listed where we've seen 
> an update here in the last 12 months or so...
> 
> Maybe it was time for the next "what is everybody
> working on" poll to 
> reveal some things... :-)
> 
> Greetings,
> 	Manuel
>
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