RE: [stella] Generic kernal or just build a game?

Subject: RE: [stella] Generic kernal or just build a game?
From: stella@xxxxxxxxxxxxxxx
Date: Tue, 30 Mar 2004 01:39:12 -0600
>
> Yeah and when you LSR the value once more, you'll need only
>
> > bitTable	byte #%00000011
> > 		byte #%00001100
> > 		byte #%00110000
> > 		byte #%11000000
>

Got it.  I would like to have variable brick sizes, so I'll probably just
keep the 8-byte version. :)

Which game are you looking at?
-Lee


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