Subject: RE: [stella] Generic kernal or just build a game? From: stella@xxxxxxxxxxxxxxx Date: Tue, 30 Mar 2004 01:39:12 -0600 |
> > Yeah and when you LSR the value once more, you'll need only > > > bitTable byte #%00000011 > > byte #%00001100 > > byte #%00110000 > > byte #%11000000 > Got it. I would like to have variable brick sizes, so I'll probably just keep the 8-byte version. :) Which game are you looking at? -Lee ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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