Subject: RE: [stella] Reflex: Paddle woes From: Chris Wilkson <ecwilkso@xxxxxxx> Date: Fri, 2 Apr 2004 15:38:20 -0500 (EST) |
On 2 Apr 2004 KirkIsrael@xxxxxxxxxxxxx wrote: > The other strong argument against paddle controllers is that if anything, > this is a driving controller game...i.e. a player might get frustrated > if they go round and keep hitting the edge of the control. But I'm not > sure if driving controllers are sensitive enough, and they're rareish. > You're probably making the right choice re: paddles but I still wish a > smart motivated guy like you was gonna be my paddle guinea pig :-) Hmmm...you beat me to it Kirk! But driving controllers aren't as rare as people think. And if a person is willing to shell out $40 for a homebrew game, they aren't the type that's going to feel bad about getting a set of driving controllers. Or even just one controller. I'd really like to see this game use driving controllers. I think it's perfect. Playing it with joysticks would feel like palying Rampart on a PS2 controller. It just isn't right. -Chris ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
Current Thread |
---|
|
<- Previous | Index | Next -> |
---|---|---|
RE: [stella] Reflex: Paddle woes, KirkIsrael | Thread | Re: [stella] Reflex: Paddle woes, KirkIsrael |
RE: [stella] Reflex: Paddle woes, KirkIsrael | Date | Re: [stella] Reflex: Paddle woes, KirkIsrael |
Month |