Subject: RE: [stella] My New Project - RRampage.bin From: "Lee Fastenau" <stella@xxxxxxxxxxxxxxx> Date: Sun, 11 Apr 2004 10:50:41 -0500 |
> Also, I need the playfield where it is to cover up the edges of the > screen. The player's bullets wrap around from side to side, and also the > kernel actually has no way to turn off enemy bullets; when a bullet > shouldn't be drawn it gets positioned at the left edge of the screen > instead. The river banks hide all that ugliness; CTRLPF is set for the > playfield priority to be highest. That may answer a nagging question I had... Is there no way to conceal the HMOVE artifacts on the left edge of the screen? I thought perhaps a higher-priority PF or other sprite would do it, but now I'm thinking not. It seems to be an accepted fact-of-life in the more complex kernels, unless you make the left edge black. Anyway, kudos again on the amazing kernel. I want to wrap up development for Reflex so I can explore more ambitious terrain! :) -Lee ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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