Subject: [stella] INV+ Release Candidate 4 - inv41904.bin|
From: Erik Mooney <erik@xxxxxxxxxx>
Date: Mon, 19 Apr 2004 21:19:14 -0400
Thanks to Albert for testing this and catching some problems. :) Changelog 04/19/04: - REALLY fixed the bug where one missile could hit two fast-moving invaders. (The code to check it was there, but in the wrong place.) - REALLY fixed the bug where sound effects could get stuck. - Tweaked the saucer noise; it now sounds less piercing and a bit more like the arcade (in MAME at least) - Saucer doesn't make noise if it appears while the game isn't in progress - Increased the delay between player shots slightly. This makes it closer to the arcade gameplay, and makes it a bit harder to accidentally repeatedly damage a shield (which is also a factor when you're counting shots for the saucer score.) I'll be able to give this some extensive testing on real hardware in 2-player mode tomorrow, and then I think it'll be ready for final release. Any other comments and/or testing are welcome, as always.
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