Subject: Re: [stella] Reflex: To NTSC/PAL50/PAL60, or not to NTSC/PAL50/PAL60|
From: Glenn Saunders <mos6507@xxxxxxxxxxx>
Date: Wed, 04 Aug 2004 20:08:44 -0700
I haven't seen PAL versions of any game, so I can't say what the common practice is for compensating for alternate video modes. What I do know is that NTSC and PAL60 only differ in palette, while PAL50 differs in palette, aspect ratio and execution speed. So, ideally, PAL50 games should compensate for all three.