Subject: Re: [stella] Space Savers From: "Eckhard Stolberg" <Eckhard_Stolberg@xxxxxx> Date: Fri, 3 Sep 2004 21:22:48 +0200 |
> ORG $FFFC ;Reset vector > > .WORD START-$1000 ;for 4K and $0800 for 2K ROM > > START > SEI ;first instructions of standard reset code > CLD > ;^continue at start of rom ^ If you are setting up your reset vector like this, the execution of code will start at $EFFE. $Exxx is not a mirror of the game ROM. Only the odd 4K blocks ($Fxxx, $Dxxx, $Bxxx, etc) are game ROM. The even 4K blocks ($Exxx, $Cxxx, $Axxx, etc) contain mirrors of the TIA and RIOT registers. Therefore your code would most likely crash. Ciao, Eckhard Stolberg
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