Re: [stella] Atari to re-release a whole bunch of stuff

Subject: Re: [stella] Atari to re-release a whole bunch of stuff
From: Jeremy Penner <jeremy@xxxxxxxxxxxxxx>
Date: Wed, 08 Sep 2004 10:07:18 -0500
Coleco Gemini?

- Jeremy

Jacob Rose wrote:

Hmm, maybe I'm thinking of something else. Never had a 7800. Whoops!

Was there a similarly shaped controller but with a spinning knob?

On Wed, 8 Sep 2004 10:51am, Chris Wilkson wrote:

They did???

-Chris

On Wed, 8 Sep 2004, Jacob Rose wrote:

Well, the 7800 controllers did have paddles built in...

On Wed, 8 Sep 2004 10:06am, Aaron Bergstrom wrote:
> Ahh... they are bringing back those god awful 7800 joysticks with the
> retro system. I wonder why not joypads? I always get hand cramps with
> the 5200 and 7800 sticks.
>
> Albert Yarusso wrote:
>
>> Hello,
>>
>> On Sep 7, 2004, at 7:44 PM, Jacob Rose wrote:
>>
>>> Albert Yarusso wrote:
>>>
>>>> While I don't (yet) know specifics about the hardware, I highly
>>>> doubt it is actually compatible with 2600 and 7800 software. It's
>>>> likely some off-the-shelf solution that they programmed the games
>>>> from scratch for [...]
>>>
>>>
>>> Really! Wouldn't that be a lot more work than using an existing
>>> emulator, a la Activision Anthology (where your name appears in the
>>> credits, I noticed!), even for a few (20) games?
>>
>>
>> Not necessarily, creating new 2600/7800 hardware from scratch that is
>> 100% compatible with existing games is no small feat. For a product
>> like this they can save a ton of money on hardware engineering by
>> using an existing solution that integrates graphics, sound, input, a/v
>> output, and CPU into one package (chip), and then they would just
>> program the games from scratch. Keep in mind that the Activision
>> Anthology needs a more expensive game console or computer to run on,
>> whether that be the GBA, PS2, PC, Mac, etc. These systems have enough
>> power to emulate the 2600 (and just barely in the case of the GBA).
>>
>> All these games are relatively simple by today's standards, so
>> "simulating" them is not that difficult. Now, simulating them
>> ACCURATELY requires more effort. We'll have to wait to see how close
>> the games are to the original. Any differences will likely only be
>> noticed by the hardcore classic gamers. :)
>>
>> ..Al
>>
>>>
>>>> I'll put up a review on AtariAge once I get my hands on one.
>>>
>>>
>>> I look forward to it!
>>> Jacob
>>>
>>>
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>> ____________________________________________
>> Albert Yarusso, http://www.AtariAge.com
>> Atari News, Forums, Media, Guides, and more!
>>
>>
>>
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>
>
>
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