Re: [stella] Atari to re-release a whole bunch of stuff

Subject: Re: [stella] Atari to re-release a whole bunch of stuff
From: Chris Wilkson <ecwilkso@xxxxxxx>
Date: Wed, 8 Sep 2004 15:59:21 -0400 (EDT)
Paddles built in.  Didn't think they did.

On Wed, 8 Sep 2004, Aaron Bergstrom wrote:

> Do you mean "bring back the 7800" joysticks or "give me handcramps"?
>
> Chris Wilkson wrote:
>
> >They did???
> >
> >-Chris
> >
> >On Wed, 8 Sep 2004, Jacob Rose wrote:
> >
> >
> >
> >>Well, the 7800 controllers did have paddles built in...
> >>
> >>On Wed, 8 Sep 2004 10:06am, Aaron Bergstrom wrote:
> >>
> >>
> >>>Ahh... they are bringing back those god awful 7800 joysticks with the
> >>>retro system. I wonder why not joypads? I always get hand cramps with
> >>>the 5200 and 7800 sticks.
> >>>
> >>>Albert Yarusso wrote:
> >>>
> >>>
> >>>
> >>>>Hello,
> >>>>
> >>>>On Sep 7, 2004, at 7:44 PM, Jacob Rose wrote:
> >>>>
> >>>>
> >>>>
> >>>>>Albert Yarusso wrote:
> >>>>>
> >>>>>
> >>>>>
> >>>>>>While I don't (yet) know specifics about the hardware, I highly
> >>>>>>doubt  it is actually compatible with 2600 and 7800 software.  It's
> >>>>>>likely  some off-the-shelf solution that they programmed the games
> >>>>>>from scratch  for [...]
> >>>>>>
> >>>>>>
> >>>>>Really! Wouldn't that be a lot more work than using an existing
> >>>>>emulator, a la Activision Anthology (where your name appears in the
> >>>>>credits, I noticed!), even for a few (20) games?
> >>>>>
> >>>>>
> >>>>Not necessarily, creating new 2600/7800 hardware from scratch that is
> >>>>100% compatible with existing games is no small feat.  For a product
> >>>>like this they can save a ton of money on hardware engineering by
> >>>>using an existing solution that integrates graphics, sound, input, a/v
> >>>>output, and CPU into one package (chip), and then they would just
> >>>>program the games from scratch.  Keep in mind that the Activision
> >>>>Anthology needs a more expensive game console or computer to run on,
> >>>>whether that be the GBA, PS2, PC, Mac, etc. These systems have enough
> >>>>power to emulate the 2600 (and just barely in the case of the GBA).
> >>>>
> >>>>All these games are relatively simple by today's standards, so
> >>>>"simulating" them is not that difficult.  Now, simulating them
> >>>>ACCURATELY requires more effort.  We'll have to wait to see how close
> >>>>the games are to the original.  Any differences will likely only be
> >>>>noticed by the hardcore classic gamers.  :)
> >>>>
> >>>> ..Al
> >>>>
> >>>>
> >>>>
> >>>>>> I'll put up a review on AtariAge once I get my hands on one.
> >>>>>>
> >>>>>>
> >>>>>I look forward to it!
> >>>>>Jacob
> >>>>>
> >>>>>
> >>>>>Archives (includes files) at
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> >>>>>
> >>>>>
> >>>>>
> >>>>____________________________________________
> >>>>Albert Yarusso, http://www.AtariAge.com
> >>>>Atari News, Forums, Media, Guides, and more!
> >>>>
> >>>>
> >>>>
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> >>>
> >>Jacob
> >>
> >>
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> >>
> >>
> >>
> >
> >
> >
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