Subject: Re: [stella] Seawolf Release From: Erik Eid <eeid@xxxxxxxxx> Date: Wed, 6 Oct 2004 18:52:57 -0400 |
On Wednesday 06 October 2004 16:15, Manuel Rotschkar wrote: > BTW: I think I already found the bug. > > When you're on youre last life and fuel or torpedos run out in exactly the > same frame when the sub is hit by a torpedo, then GameOver will get called > twice, thus unexpectedly *underflowing* the subs variable to 255. Then > your sub will just sink and you have 255 lives to continue with... This puts you in good company. :) If memory serves, there is a similar bug in the arcade version of Dig Dug. If you drop a rock and blow up the last enemy at the same time, the enemy count underflows, and you're just left to unearth the remaining dirt and drop a rock on yourself. - Erik
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