1. the guy moves way too fast
Yeah agreed, just played it a few more times, and the movement needs some
work. It would be nice if the jumping were more realistic -- where he
slows down as he reaches the top of the jump. This should be easy to do
with a table. And when you hold the button, he shouldn't continue to
jump. Like Kirk said, one jump each time the button is pressed (wait until
it's released before he can jump again).
2. there should be a better indicator when you lose a life. Like maybe you
should freeze for a bit and blink or just collapse to the ground.
I agree. It would be best if it were animated.