Subject: Re: [stella] Fastest missile/ball draw From: "Dennis Debro" <dennis@xxxxxxxxxxxxxxx> Date: Fri, 25 Feb 2005 16:12:37 -0500 |
Hi Manuel, > Well, if you have the ROM space, a faster way is always: > > LDA (ballPointer),Y > sta ENABL BTW, this is what Berzerk does. It re-uses the maze data for this. Take care, Dennis Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://stella.biglist.com
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