Subject: Re: [stella] Crazy Balloon Update From: Albert Yarusso <albert@xxxxxxxxxxxx> Date: Mon, 28 Feb 2005 03:27:11 -0500 |
Just played this for a bit and I continue to be impressed by your progress! I do agree that once you get the "rhythm" of the balloon moving back and forth, that navigating about the levels becomes a bit easier. But even then, it's *still* a difficult game, especially on those crazy levels with the whole board sliding up and down. And the levels with the guy blowing don't make things any easier. :) Are you going to add additional levels beyond what the arcade game has? One thing that would be nice is some type of level indicator so you know what level you're on. Will make it a bit easier for people to talk about the different levels, and also to keep tabs on how high you've gotten in the game. Great work! :) ..Al ____________________________________________ Albert Yarusso, http://www.AtariAge.com Atari News, Forums, Media, Guides, and more! On Feb 27, 2005, at 9:29 AM, Manuel Rotschkar wrote: > Hi there! > > I've been working on Crazy Balloon a bit over the weekend. > > I now have transferred all data for the 16 levels of the arcade and I > worked on the behaviour of the enemy that is blowing you away (Levels > 10-15). > > You can skip through all 16 levels with select. > > Greetings, > Manuel > > Archives (includes files) at > http://www.biglist.com/lists/stella/archives/ > Unsub & more at http://stella.biglist.com > <crazy.zip> Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://stella.biglist.com
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