Subject: Re: [stella] The Reflex! From: "Thomas Jentzsch" <tjentzsch@xxxxxx> Date: Tue, 1 Mar 2005 09:32:21 -0500 |
Lee wrote: > I haven't built the encoder for this particular data yet, but the decoder in > the ROM itself is done... or at least the hugely bloated version of the > decoder is done. Not the Jentzsch-ified 12-byte decoder. ;) 11 bytes! ;-) > And here's the latest (totally unplayable) source for Reflex. Feel free to > poke around and criticize... If you need additional kernel cycles, how about using the even faster SwitchDraw (tm) instead of SkipDraw (tm)? > oh, and definitely feel free to fix the paddle > English bug that's driving me insane. Can you desribe the bug? The table seems to be never used. Have fun! Thomas _______________________________________________________ Thomas Jentzsch | *** Every bit is sacred ! *** tjentzsch at web dot de | ______________________________________________________________ Verschicken Sie romantische, coole und witzige Bilder per SMS! Jetzt bei WEB.DE FreeMail: http://f.web.de/?mc=021193 Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://stella.biglist.com
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