Subject: Re: [stella] Stella 2.0 Alpha 2 available From: Glenn Saunders <mos6507@xxxxxxxxx> Date: Mon, 27 Jun 2005 17:11:29 -0400 |
Just have a mode where you can start the emulation in a power-off state where it's reading the SDL events only and waiting for a trigger keypress to start the visual emulation up (a power switch). That way Stella will be properly initialized with the current state of the momentary switches. (BTW, Brad was originally working on a virtual power switch for Activestella with simulated static.) "B. Watson" <atari@xxxxxxxxxxxxxx> wrote: Kind of difficult though: Every control causes an SDL Event... if you hold down the joystick button (or a key on your keyboard), then start Stella with it held down... Stella won't ever see the "button pressed" event, because it wasn't running yet when the button was pressed. Actually that might be one of those platform-dependent things... We could add -select, -reset, etc. command-line options, and/or "hold down reset/select" GUI options (you toggle them, then reset the emulator). __________________________________________________ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://stella.biglist.com
Current Thread |
---|
|
<- Previous | Index | Next -> |
---|---|---|
Re: [stella] Stella 2.0 Alpha 2 ava, Adam Thornton | Thread | RE: [stella] Stella 2.0 Alpha 2 ava, Fred Quimby |
Re: [stella] Stella 2.0 Alpha 2 ava, Adam Thornton | Date | RE: [stella] Stella 2.0 Alpha 2 ava, Fred Quimby |
Month |