Subject: Re: [xsl] RDF graph to SVG force-directed layout From: "Martynas Jusevičius martynas@xxxxxxxxxxxxx" <xsl-list-service@xxxxxxxxxxxxxxxxxxxxxx> Date: Sun, 28 Mar 2021 21:40:33 -0000 |
Hi Paul, I wonder if that JSON-LD/d3.js code can be found anywhere? :) Martynas atomgraph.com On Thu, Oct 15, 2020 at 3:16 AM Paul Tyson phtyson@xxxxxxxxxxxxx <xsl-list-service@xxxxxxxxxxxxxxxxxxxxxx> wrote: > > I also thought of d3.js, but donbt know if it fits your overall architecture or data flow. > > Years ago I experimented with json-ld from fuseki into a d3 client that rendered very nice graphs. It showed great promise. But as it had no xsl, that solution would be off-topic for this list. > > Regards, > bPaul > > > On Oct 14, 2020, at 17:37, Liam R. E. Quin liam@xxxxxxxxxxxxxxxx <xsl-list-service@xxxxxxxxxxxxxxxxxxxxxx> wrote: > > > > o;?On Wed, 2020-10-14 at 21:01 +0000, Martynas JuseviD ius > > martynas@xxxxxxxxxxxxx wrote: > >> Hi, > >> > >> could anyone suggest any optimizations to this stylesheet that > >> transforms a graph encoded as RDF/XML to an SVG directed graph > >> layout: > > > > without looking in detail - are you able to use d3.js in the browser to > > do the fotce calulation part? It might not be faster but watching the > > SVG objects move gradually into equilibrium has its own fascination. > > > > Most of these algorithms are likely to be at best O(nB2) C Niterations, > > so there's some inherent slowness. > > > > Looking slightly more closely - > > * consider using xsl:iterate instead of a recursive template at line > > 282; > > * run the stylesheet on the command-line and have Saxon write out > > profiling information to see where the time goes > > * add as= to any templates * variables that don't already have them > > * use on-no-match="shallow-copy" on an xsl:mode declaration for > > ac:SVTPositioning and delete the template on line 303 > > * consider using maps rather than elements during positioning, as > > creating DOM elements in a browser is likely to be slow > > > > But an algorithm with worse than n^2 complexity is always likely to > > have problems as n increases - the trick (as with e.g. QuickSort) is to > > remember complexity is usually an average best case, and find values > > for which the algorithm does better. E.g. removing nodes from > > consideration when they stop moving under a certain amount each time. > > > > Liam > > > > > > -- > > Liam Quin, https://www.delightfulcomputing.com/ > > Available for XML/Document/Information Architecture/XSLT/ > > XSL/XQuery/Web/Text Processing/A11Y training, work & consulting. > > Barefoot Web-slave, antique illustrations: http://www.fromoldbooks.org
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