Subject: Re: [stella] MultiSpriteDemo update (source+binary) From: Glenn Saunders <krishna@xxxxxxxxxxxx> Date: Thu, 3 Apr 1997 12:11:55 -0800 (PST) |
Ah, much better. Rock solid display on a real NTSC VCS. It's a pretty hypnotizing demo the way the ball collisions are coded. I suppose the next logical step up from here is animated player shapes and sound. The 2600 really does move objects so smoothly, it's like butter. I doubt most people running this program on their emulator next to a real 2600 would consider the animation as smooth as the real deal. I've run the emulator on a 486/66 and a PCI graphics card and it clearly showed signs of graphics refresh or repainting. -- Archives available at http://www.biglist.com/lists/stella/archives/ E-mail UNSUBSCRIBE in the body to stella-request@xxxxxxxxxxx to be removed.
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