Subject: Re: [stella] Linking 2600 consoles? From: Chris Wilkson - MCD <cwilkson@xxxxxxxxxxxxx> Date: Fri, 11 Apr 1997 11:49:46 -0800 (PDT) |
Ya know, I was thinking about this a couple of years ago. Maybe even before doom came out. I was thinking that if you used one machine to do the kernal, a second machine could do game logic, etc. They would both have 1 controller port for a total of 2, and the only data you'd need to send back and forth would be one set of joystick data, certain registers (collision detection for example), and you'd need to send tia info to the kernal machine. Knowing what I know now, which still isn't much, I think this particular setup would be difficult at best. But I still like the idea, and I think that with some thought, some of the people on this list could get some type of network to work. -Chris > > > OK, here's a dumb question from somebody who admittedly just glances over > most posts to this list... > > I've seen bits here and there about the potential (I think) for LEDs on > the controllers. This means the ports are bidirectional? Would it be > possible to "link" two 2600 consoles together using a 9-pin cord > connecting, say, the second joystick port on both systems? > > Or to make network ID assignment even simpler, what if one console used > port #1, and the other used port #2? Then you'd automatically know which > console was which. > > Just curious if we could ever have a networked 2600 game... :-) > > Thanks, > > > Carl Forhan <>< > Vindicator Online: http://www.millcomm.com/~forhan/vindicator.html > > > -- > Archives available at http://www.biglist.com/lists/stella/archives/ > E-mail UNSUBSCRIBE in the body to stella-request@xxxxxxxxxxx to be removed. > -- Archives available at http://www.biglist.com/lists/stella/archives/ E-mail UNSUBSCRIBE in the body to stella-request@xxxxxxxxxxx to be removed.
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