Subject: Re: [stella] invaders idea From: Nick S Bensema <nickb@xxxxxxxxxxxx> Date: Sat, 12 Apr 1997 17:11:08 -0700 (MST) |
> > >Hmm.. I may have an idea! > >The big problem with these invaders isn't so much the lack of definition, >it's that they don't "march" at all. If you can at least get the shapes >to animate, even if they are blocky, it will work a lot better. > >Would it be possible to manipulate the playfield graphics so that the >blocks alterate like so: Yeah... we could make it Tetris Invaders! X X X X X X X X XX XX XX XX XX XX XX XX X X X X X X X X XX XX XX XX XX XX XX XX X X X X X X X X X X X X X X X X X X X X X X X X XX XX XX XX XX XX XX XX X X X X X X X X heh... this would be a marked improvement. I hope there's a way to program it, though. I suspect it would at least be difficult to fit in two scanlines, but it might be worth a slight sacrifice in resolution. -- Archives available at http://www.biglist.com/lists/stella/archives/ E-mail UNSUBSCRIBE in the body to stella-request@xxxxxxxxxxx to be removed.
Current Thread |
---|
|
<- Previous | Index | Next -> |
---|---|---|
[stella] invaders idea, Glenn Saunders | Thread | Re: [stella] invaders idea, Erik Mooney |
[stella] invaders idea, Glenn Saunders | Date | Re: [stella] invaders idea, Erik Mooney |
Month |