[stella] New trick?

Subject: [stella] New trick?
From: Glenn Saunders <krishna@xxxxxxxxxxxx>
Date: Sun, 24 Aug 1997 19:22:38 -0700 (PDT)
On Sun, 24 Aug 1997, Eckhard Stolberg wrote:
> I have just tried it out. As far as I can say, the trick seems to be the 
> STA NUSIZ0. If you store a value in there, that would turn on multiple
> copies of player0, and then do a STA RESP0 before the last copy is drawn,
> the VCS would reset it's counter and keep drawing copies of player0. 
> You could do the next STA RESP0 right after a STA NUSIZ0, but since you
> have to store to NUSIZ anyway, it's better to wait untill the second copy
> has been drawn.
> With the code from Galaxians you can do eight enemies in a row, if you put
> #3 into all variables. Doing a 9th copy might be possible, if you move
> the output a bit to the left and add another RESP0/NUSIZ0.

You are saying that you can get 8 copies vs. the usual 6, sans flicker?

Can the "6-digit score" routine still work?  In other words, is there
enough time to alter the player data for each and every copy?



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