[stella] Multiloads

Subject: [stella] Multiloads
From: David Conrad Schweinsberg <david@xxxxxxxxxxxxxxxxxxx>
Date: Mon, 20 Oct 1997 23:36:11 +0100
Hi,

The way the 'Platform Game' is shaping up, it'll benefit from being a
multiloading game - it is perfectly suited for that sort of treatment
anyway.

Besides, I could sure use some extra RAM!

By the way, how is RAM within a cart able to be used, since there is no R/W
line on the cart port - I imagine some convoluted thing writing to 'magic'
addresses.

Regards,
David.



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