Subject: Re: [stella] Playbin 2.5 From: Robin Harbron <macbeth@xxxxxxxxxxxxxxxxxxx> Date: Tue, 16 Dec 1997 15:06:27 -0500 |
Ruffin Bailey wrote: > Anybody using the Playbin ultility on a 64 to make a SC game? How is it > going? What's your opinion about it as a utility? I am :) It's going well, and I think it's a great utility :) Actually, I don't know of anyone else actually using it to develop games, just a few who are using it to play .bin's that they find on the Internet. If anyone is using it, let me know! I know a dozen or so have downloaded it from my web page, but I haven't heard from any of them. Basically, it just does its job - takes a range of memory in the C64, and plays it out as audio that the SC can understand. It seems to handle the various file sizes that makewav handles, but again, I'd like to hear some bug reports. My game is currently looking a bit like an overhead driving game, perhaps a bit like Bump&Jump, or Spy Hunter or something. Really, I'm just learning the A2600, but it's easy enough to get something going on it. The tricky part is getting a kernal that updates the background, and moves objects, etc. etc. etc... within the time available. Now I see why many games only updated every second line. -- Robin Harbron <macbeth@xxxxxxxxxxx> http://www.tbaytel.net/macbeth -- Stella list is Administered by krishna@xxxxxxxxxxxx <Glenn Saunders> Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/stella.html +-shameless plugs-------------------------------------------------------+ | Stella documentary at http://www.primenet.com/~krishna | | Nick's VCS links via http://www.primenet.com/~nickb/atariprg.htm | | Write the best game, win framed autographs of famous Atari alumni!! | +-----------------------------------------------------------------------+
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