Subject: [stella] speaking of Combat.. From: Piero Cavina <p.cavina@xxxxxxxxxxxxx> Date: Thu, 01 Jan 1998 21:39:08 +0100 |
...it seems to me that Combat never uses the "classic" DEY/BPL/STA RESxx loop to position players and missiles. It does everything with HMOVE/RESMPx... cool! ;) P. -- Stella list is Administered by krishna@xxxxxxxxxxxx <Glenn Saunders> Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/stella.html +-shameless plugs-------------------------------------------------------+ | Stella documentary at http://www.primenet.com/~krishna | | Nick's VCS links via http://www.primenet.com/~nickb/atariprg.htm | | Write the best game, win framed autographs of famous Atari alumni!! | +-----------------------------------------------------------------------+
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