[stella] speaking of Combat..

Subject: [stella] speaking of Combat..
From: Piero Cavina <p.cavina@xxxxxxxxxxxxx>
Date: Thu, 01 Jan 1998 21:39:08 +0100
...it seems to me that Combat never uses the "classic" DEY/BPL/STA RESxx
loop to position players and missiles. It does everything with
HMOVE/RESMPx... cool! ;)

P.



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