[stella] Contests

Subject: [stella] Contests
From: Glenn Saunders <krishna@xxxxxxxxxxxx>
Date: Wed, 4 Mar 1998 23:30:21 -0800 (PST)
On Thu, 5 Mar 1998, Chris Cracknell wrote:
> Hey no problem. I could write two 2600 games a month without breaking a
> sweat...

One of the things that was cool about the old Antic/Analog/Byte days were
the little programming contests or "challenges".

Like write the best game that uses only 1K, stuff like that. 

It would be cool to see who can write the best 4K 2600 game from scratch
in only one month (100% original, not just Pong clones).

Sometimes the best output can come when you work quickly in one furious
burst, before you have time to second guess your ideas.  It probably
wouldn't result in the cleanest code, but it might result in some novel
gameplay ideas and graphics.



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