Subject: Re: [stella] Ship Version 1.501 From: Tennessee Carmel-Veilleux <veilleux@xxxxxxxxx> Date: Wed, 17 Jun 1998 16:45:56 -0400 |
kurt.woloch@xxxxxxxxx wrote: > Thank you all for your input on my last "un-numbered" Ship version. > > OK, this is yet another version of my ship demo, and, yes it's got a > version number. > No big improvements, but fed by the input I got today: > 1. Better sounding music (for Glenn, and of course for Jim) > 2. Piero's new kernal with water surface flashing routine > 3. Gradually fading shadow of the ship > 4. Improved colors - I didn't read the 2600 documentation carefully. I > learned now that the lum values range from 0 to E, leaving out Bit 0, > not 0 to 7 leaving out Bit 3. > > You can read the full credits in the source code. > > With love (and still many things to learn and improve) > > Kurt Woloch > Cool... This version is really neat ! The music sounds way better, and the fading shadow is great too. You've worked real had on that one :) Now you need to implement the actual gameplay, which should not be a trivial task ;) Regards, -- Tennessee Carmel-Veilleux (Coordonator of Digital Meltdown) veilleux@xxxxxxxxx (www.ameth.org/~veilleux) ICQ ID : 8604827 ||*|| This message was written in Canada / Ce message a ?t? ?crit au Canada -- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/stella.html
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