Subject: Re: [stella] Beat 'em up 05 From: Robin Harbron <macbeth@xxxxxxxxxxx> Date: Fri, 31 Jul 1998 10:06:55 -0400 |
Eckhard Stolberg wrote: > Some time ago we were discussing the possibility of turning > the big sprites demo into a Mortal Kombat clone. I have worked > a little bit on the demo and got a basic display kernal done. It looks great - the graphic style is quite cool :) Does the kernal allow the two big sprites to have different y co-ords? Just wondering if we're going to see some jumping, etc? > As for the controls, I think I will go with the eight joystick > directions with and without the fire button. So if anyone wants > to suggest a combination of 16 moves, please do so. I always thought Exploding Fist on the C64 had a very logical set of controls... I'm not sure I can remember them exactly, but... no button - assuming player is facing right --------- back high kick * jump * high forward kick walk back/block * * walk right vulcan nerve pinch * duck * low forward kick There was also a sort of "combo" move here - pull down, and then down and right, and you'd crouch and punch... with button ----------- back flip * jump kick * forward flip roundhouse kick * * forward kick back footsweep * forward footsweep * gut punch Hmm, I think I'm missing some punches in there :) Never used them anyway... -- Robin Harbron macbeth@xxxxxxxxxxx http://www.tbaytel.net/macbeth -- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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