Subject: [stella] MacDASM released! From: Ruffin Bailey <rufbo@xxxxxxxxxxxxx> Date: Sun, 4 Oct 98 18:14:34 -0000 |
Well, it was bound to happen. A version of DAsm for MPW has been released. Now I haven't tested this at all and didn't even compile it. MacDAsm comes to us courtesy of someone known only as "=Rob=". I want to say right now if this thing is some Trojan Horse, well, I just want to apologize in advance. I've taken a new job, and am more worried about learning the in's and out's of Microsoft's InterDev and Borland's JBuilder than making an Atari game right now. Sorry! :( MacDASM can be found on the Mactari site at this URL: http://members.aol.com/~mactari/untestd/macdasm.sit If I ever get around to testing it, I'll probably move it but it's going to be at that address for a while. If you can't find it years later, just check the normal Mactari Tools site. This does seem to be a well done tool. I shoved it into my Tools folder and ran the commando box. Nice GUI interface at the very least! Let me know how you like it. Here's what =Rob= has to say about his creation of MacDASM: >Strange humans... no DASM for the Macintosh, well enough of that. Here it is! >PHAT and large, with a quickie commando interface to boot. You did say you're a >Macintosh user, didn't you? If you don't settle for 1960s UI on your desktop, why >should you in your tools? > >So... here it is. This is essentially Matt Dillon's DASM 2.00, with Olaf Seibert's >2.02 patches (very gentle ones) with my even gentler prunings and shapings. Off all >of this code, only one routine in main.c was a little naughty from the ANSI >perspective. All has been forgiven and repaired. I also took a little time to make >the output listing slightly nicer. > >And I also print out execution times, and allow for quiet operation. I also slightly >modified the syntax of the options processor to permit spaces following the -l, -o, and >-s options. > >Other than that, it's DASM 2.02 baby. Enjoy it, and use it to code those killer VCS >demos and games. I wanna play some! :) > >Until then, may your soul burn in my eternal braziers. > >lord-of-hell@xxxxxxxxxxxxxxxxxx > >PS: The PowerPC part of the tools have been compiled with -O3 using Motorola's >seriously kick-ass compilers and linked with their libmoto library. Let's >just say it finishes most of your compiles by the time your finger comes off the >ENTER key. ================================================================ Ruffin Bailey | Write Atari 2600 games on your Mac! rufbo at bellsouth.net | http://members.aol.com/~mactari ================================================================ -- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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