|
Subject: [stella] Multi-Sprite Maps From: "John Saeger" <john@xxxxxxxxxxx> Date: Thu, 14 Jan 1999 06:53:07 -0800 |
Here's a version with the maps attached, since my email program may have messed up the first one... John
When Sprites Collide...
For Missiles.
(d+4)
--------........ssssssss........ssssssss
^ --------........ssssssss........ssssssss
(d+3)
--------........ssssssss........--------
^ --------........ssssssss........ssssssss
(d+2)
--------........ssssssss........--------
^ ssssssss........ssssssss........ssssssss
(d+1)
--------........ssssssss........--------
^ ssssssss........ssssssss........ssssssss
(d+0)
--------........ssssssss........--------
^ ssssssss........ssssssss........ssssssss
(d-1)
--------........ssssssss........--------
^ ssssssss........ssssssss........ssssssss
(d-2)
--------........ssssssss........--------
^ --------........ssssssss........ssssssss
For Players, the only difference is the (d+3) positioning.
(d+4)
--------........ssssssss........ssssssss
^ --------........ssssssss........ssssssss
(d+3)
--------........ssssssss........ssssssss
^ --------........ssssssss........ssssssss
(d+2)
--------........ssssssss........--------
^ ssssssss........ssssssss........ssssssss
(d+1)
--------........ssssssss........--------
^ ssssssss........ssssssss........ssssssss
(d+0)
--------........ssssssss........--------
^ ssssssss........ssssssss........ssssssss
(d-1)
--------........ssssssss........--------
^ ssssssss........ssssssss........ssssssss
(d-2)
--------........ssssssss........--------
^ --------........ssssssss........ssssssss
| Current Thread |
|---|
|
| <- Previous | Index | Next -> |
|---|---|---|
| [stella] Multi-Sprite Maps, John Saeger | Thread | Fwd: Fwd: [stella] Stella 0.7 prob, Ruffin Bailey |
| [stella] Multi-Sprite Maps, John Saeger | Date | Re: [stella] Fun, Eckhard Stolberg |
| Month |