Subject: [stella] Multi-Sprite Maps From: "John Saeger" <john@xxxxxxxxxxx> Date: Thu, 14 Jan 1999 06:53:07 -0800 |
Here's a version with the maps attached, since my email program may have messed up the first one... John
When Sprites Collide... For Missiles. (d+4) --------........ssssssss........ssssssss ^ --------........ssssssss........ssssssss (d+3) --------........ssssssss........-------- ^ --------........ssssssss........ssssssss (d+2) --------........ssssssss........-------- ^ ssssssss........ssssssss........ssssssss (d+1) --------........ssssssss........-------- ^ ssssssss........ssssssss........ssssssss (d+0) --------........ssssssss........-------- ^ ssssssss........ssssssss........ssssssss (d-1) --------........ssssssss........-------- ^ ssssssss........ssssssss........ssssssss (d-2) --------........ssssssss........-------- ^ --------........ssssssss........ssssssss For Players, the only difference is the (d+3) positioning. (d+4) --------........ssssssss........ssssssss ^ --------........ssssssss........ssssssss (d+3) --------........ssssssss........ssssssss ^ --------........ssssssss........ssssssss (d+2) --------........ssssssss........-------- ^ ssssssss........ssssssss........ssssssss (d+1) --------........ssssssss........-------- ^ ssssssss........ssssssss........ssssssss (d+0) --------........ssssssss........-------- ^ ssssssss........ssssssss........ssssssss (d-1) --------........ssssssss........-------- ^ ssssssss........ssssssss........ssssssss (d-2) --------........ssssssss........-------- ^ --------........ssssssss........ssssssss
Current Thread |
---|
|
<- Previous | Index | Next -> |
---|---|---|
[stella] Multi-Sprite Maps, John Saeger | Thread | Fwd: Fwd: [stella] Stella 0.7 prob, Ruffin Bailey |
[stella] Multi-Sprite Maps, John Saeger | Date | Re: [stella] Fun, Eckhard Stolberg |
Month |