Subject: Re: [stella] a "pot" of confusion From: gentlben@xxxxxxxxxxxx Date: Thu, 27 May 1999 21:56:46 -0700 |
> Well, whatever you do, make sure that you have plenty of extra 'space' on > both ends. By space, I mean extra numbers. So that if you count from 0 to > 255, make sure that only, for instance, 64 to 192 are on the screen. As > much as some people hate that extra turn space at the ends of all paddle > games(such as the all fav. Kaboom!), it is neccessary. Because of the > charge timing method used, the scheme is very dependant on the value of the > capacitor and resistance. There is some tolerance in both. hmmm, well there are two things that just dont quite fly with this method described earlier...first, if i only receive the end result (counter value) at overscan, then that means i would have to draw the block/player/man/whatever on the next frame, and two, after looking over the stella document some more, i noticed that positioning players, missiles and balls isnt as simple as, say, putting in a coordinate in the horizontal sense...unless i had some really sophisticated code and used the HMOVE register and the horizontal relative movement registers to move it accordingly... vertical movement with the player/man seems easier to code...(but since im a newbie ive noticed a lot of things peculiar, like all the "housekeeping" done in adventure and many other games :) > Furthermore, if > the contacts(the DB-9 joystick port) of the person's paddle is more > corroded(as with old equiptment), there would be a higher minimum resistance. hmmmm, well then they may need to get new paddles :P (or at least old ones in new-like condition)... one more question and then ill probably wait for a while b4 asking more ;-) one, it seems that a great fraction of the roms out there will not run on a supercharger without crashing according to bob colbert...anyway, what i want to know is, what can be done to prevent that from happening? (btw, if ur reading this, how the heck did u find 100 cartridges?! were they just lying around the house hehe) -- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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