Re: Antwort auf: [stella] Thrust!

Subject: Re: Antwort auf: [stella] Thrust!
From: Piero Cavina <p.cavina@xxxxxxxxxxxxx>
Date: Thu, 18 Nov 1999 09:22:22 +0100
At 08.38 18/11/99 +0100, kurt.woloch@xxxxxxxxx wrote:

>Playtesting? This thing looks like a pretty exact copy of the C-64 version
>of Thrust! So if the levels did work on the C-64, they should work here too!
>No playtesting needed... incidently, did you copy some of the code of the
>C-64 version?

Never underestimate the power of Playtesting... :-)

>>For the moment, the game is a bit too difficult. Maybe it's just too fast,
>Yes, I think so too... incidently, I played the C-64 version some days ago,
>and this one's really much faster.

Then it's just a matter of finding the right timings for the 2600 version
so that it matches the C64 one. I suppose that the C64 disk or tape image
must be available somewhere, now I'm going to look for it..


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