Subject: Re: [stella] Visible screen From: Glenn Saunders <cybpunks@xxxxxxxxxxxx> Date: Wed, 30 May 2001 08:29:47 -0700 |
Hello all,
I may be interested in using more than the standard 192 scanlines for my
kernal. Since televisions that are being produced today are a lot more
sophisticated than those of yore, I was wondering if anyone knew the
"displayable on almost all TV's" maximum kernal range, as it has probably
changed with time.
I know some Activision games used more lines than the standard, so if no
one knows offhand, I can look there and do some comparisons.
Also, would I be free to expand upward (take some VBLANK time away) as
well, or is this just an overscan-time sort of thing? I guess I'm just
looking for some limits.
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