Re: [stella] 2600 emu for GBA

Subject: Re: [stella] 2600 emu for GBA
From: "Eckhard Stolberg" <Eckhard_Stolberg@xxxxxx>
Date: Thu, 28 Jun 2001 15:43:53 +0200
> > Anyway, enough showing off my ignorance of emulators. Anyone really
> > think that 60fps is possible, as he claims?
> 
> What I find suspicious is the line:
> "for those pesky VCS games that run parts of their code out of RAM"
> 
> We all know that 99.99% of the original Atari games run completely(!)
> out of the RAM...

No, I didn't know that. ;-) I always thought that most games run their
code out of ROM, which is outside of the RAM.

On the original question:
I'm not sure about 60fps, but if he already can do 39fps, then maybe
PAL games at 50fps don't seem to be out of reach. But of course that
depends on the acuracy that your are expecting. Back in the early days
A26 and PCAE could still emulate some VCS games at the full frame rate
on a slow 486. But as more and more details about the VCS were figured
out and the emulators started to support more and more games properly,
they also got more complex and now require a good deal more processing
power, at least for certain bankswitching schemes and graphical effects.


Ciao, Eckhard Stolberg



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