Subject: Re: [stella] Starmaster disassembled From: Thomas Jentzsch <tjentzsch@xxxxxx> Date: Tue, 31 Jul 2001 21:49:45 +0200 |
Glenn wrote: > 2600 Star Raiders gets the main action display down well enough, it's just > that the whole galactic map with just one starbase and one group of enemies > is ultra-lame. It takes all the strategy out of the game. That's probably > a byproduct of a lack of RAM. With more ROM and RAM, most of the other > features could probably creep back in. And strategy is exactly the reason why i like Starmaster that much. Back then, it was first game for me, where I did need some strategy to beat the game at the highest level (save ALL starbases). And now that I know, that both things are done in just 4K, I like it even more. BTW: Did someone else look at the code? It seems that Alan Miller didn't know all opcodes of the 650x well . He is always using CLC, ROR instead of a simple LSR. Funny, isn't it? Have fun! Thomas _______________________________________________________ Thomas Jentzsch | *** Every bit is sacred ! *** tjentzsch at web dot de | - Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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