Subject: Re: Aw: Re: [stella] Maze Craze and 650x|
From: "Glenn Saunders" <cybpunks@xxxxxxxxxxx>
Date: Mon, 20 Aug 2001 14:57:46 -0700
I think this might be possible if you're willing to tolerate some flicker.
However, with Arkanoid, you'd need more bits per brick in order to
store its color, how many hits it has taken (for silvers), and whether or
not it hides a capsule. Assuming four bits per brick, that's only two per
byte, so an 8x16 field (for example) would cost 64 bytes. I'm pretty sure
Arkanoid fields could have more than eight rows, so the cost could be higher.
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