Subject: Aw: Re: [stella] Gunfight: AI From: cybergoth@xxxxxxxx Date: Thu, 23 Aug 2001 10:32:59 +0200 (CEST) |
Hi Glenn! > I think this is the first "2p at the same time" hobby game written yet that > has a 1p AI option. Actually, isn't it also the first hobby game that is > "2p at the same time"? Mondo Pong was 1p only wasn't it? Hm... I'm not too sure about Pressure Gauge 1 & 2. Did they have AIs? One of 'em was even 4-player, or? But, maybe pointing to a real possible VCS first: The Gunfight AI can be turned on/off _any_ time, even in the middle of a game :-) > Is there any way (I know this is nitpicking) with the framing on the score > for the interior of the frame to be a different color? It doesn't look like > a sign right now. It looks "hollow" if you know what I mean, because the > interior has the same color as the dirt. It might look better if it were a > solid square. One of the problems is the VCS colors. When trying to do a shading I didn't really find colors that matched nicely to the metal & wood look I'm currently doing. I tried doing a solid frame first for example, but all colors I tried didn't contrast well enough. Another problen is that the color change would need a very exact timing, there's only maybe two possible cycles on the on/off positions where the color change could be done unnoticed. I'll try & report, but don't expect too much here :-) Greetings, Manuel ----------------------------------------------------------------------- Neu: Die Lern-, Spaß- und Erlebniswelt von Nexgo für Kinder von 4 bis 12 Jahren können Sie jetzt kostenlos testen: Klicken Sie einfach hier und ermöglichen Sie Ihrem Nachwuchs den Vorsprung in der Informationswelt von morgen. http://www.nexgo.de/c/pub/redir.php/family1 ----------------------------------------------------------------------- - Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
Current Thread |
---|
|
<- Previous | Index | Next -> |
---|---|---|
RE: [stella] Tombstones and such..., Video Game Fever | Thread | Re: [stella] 2600 Jr Difference, Thomas Jentzsch |
Re: [stella] the B. Watson's proble, Thomas Jentzsch | Date | Re: [stella] Cartridge box..., Tim and Chris Snider |
Month |