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Subject: Re: [stella] Pitfall! LFSR From: Piero Cavina <p.cavina@xxxxxxxxxxxxx> Date: Mon, 03 Sep 2001 21:23:16 +0200 |
I'm currently disassembling Pitfall!
The game uses a one byte (what I'd call) bidirectional LFSR for random scene generation.
-- Ciao, \ PGP Public key available P. \
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