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Subject: Re: [stella] Asymmetrical Reflected Playfield From: Glenn Saunders <cybpunks2@xxxxxxxxxxxxx> Date: Fri, 21 Sep 2001 09:13:44 -0700 |
2. You have to count the additional code arround your PF-writes too. The maximum cylce count for this is 27 (19 before, 8 after the PF-writes).
DEC ScanLine
BNE ScanLoop = max 8 cycles?ScanLoop
DEC ScanPix ;next screen pixel line
BNE ScanGo
LDA #5
STA ScanPix
DEX ;next big pixel line
BNE ScanGo
LDX #6- Put the 3 nops directly behind WSYNC and join those free cycles with the other free cycles before WSYN to gain more flexiblity here.
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