[stella] Randomness

Subject: [stella] Randomness
From: cybergoth@xxxxxxxx
Date: Wed, 10 Oct 2001 11:28:12 +0200 (CEST)
Hi there!

I think that you both, Thomas & Brian, are doing some
overkill with all that random stuff.

At least for games :-)

In Gunfight a new Random value is created: every frame, two times every 'Reset', 
two times on whenever the next AI move is necessary, two times whenever a player
gets killed, two times whenever the sixshooter ammo is empty.

There' so much user interaction influencing the actual random value,
that the most simple random generator would do :-)


Für Schnäppchenjäger ist jetzt Beutemachen angesagt:
Quelle hat knallhart reduziert. Aber nur solange Vorrat reicht!

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