Subject: Re: [stella] Newbie Question Images in DASM From: Erik Mooney <erik@xxxxxxxxxx> Date: Thu, 11 Oct 2001 16:45:38 -0400 |
10/11/2001 4:02:21 PM, "Joel Park" <joelp@xxxxxxxxxxxxxxxxxx> wrote: >I've noticed people store images two ways. > > .byte %10000000 > .byte %11000000 > .byte %11100000 > .byte %11110000 > .byte %11111000 > .byte %11111100 > .byte %11111110 > .byte %11111111 > > .byte $40 ; | X | $F7DD > .byte $20 ; | X | $F7DE > .byte $10 ; | X | $F7DF > .byte $08 ; | X | $F7E0 > .byte $04 ; | X | $F7E1 > .byte $02 ; | X | $F7E2 > .byte $01 ; | X| $F7E3 > > >The top is definately easier to read. Will DASM allow me to save images in >the two ways, or is one from a different compiler or something?? > >Can anyone explain the differences and the advantages??? Remember that everything is just a byte. DASM (and the 6502) doesn't know or care whether they're images or code or tables or whatever. Any source-code mnemonic that represents a byte is legal. Both of those methods are just ways of listing several bytes. Everything after the semicolons in the lines of the second method is comments, of course. For graphics data, the first method is definitely the easiest to read and most standard. Note that objects are often stored upside-down, that is, top line of the image last, to simplify the counter logic involved in displaying a graphic. - Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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