Subject: Re: [stella] combat scanlines? From: ben <ben@xxxxxxxx> Date: Mon, 05 Nov 2001 00:36:18 +1100 |
At 02:51 AM 11/4/2001 +0100, you wrote: >>How many scanlines are you emu authors showing, > >I'd think that emulators would show exactly the >programmed number of visible scanlines :-) I am starting to think there are actually few rules about how the a2600 executes? ;) So if I understand it, the following is is true... If the a2600 was plugged into a television that could display 500 scanlines, a programmer could actually display stuff on the entire screen using the standard hardware. And therefore, from an emulation view, we should not make assumptions about the start/finish scanline, but use the cartridge coded start/end VBLANK and VSYNC to set the beam position? if thats true, then whoa - is there another machine with this capability?? Ben ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
Current Thread |
---|
|
<- Previous | Index | Next -> |
---|---|---|
Re: [stella] combat scanlines?, Manuel Polik | Thread | Re: [stella] combat scanlines?, Roger Williams |
[stella] Re: P2C+Cartesian to Polar, Andrew Wallace | Date | Re: [stella] 6502 hardware register, AutismUK |
Month |