Subject: Re: [stella] New Space Treat From: "Fabrizio Zavagli" <rasty@xxxxxxxxx> Date: Wed, 12 Jun 2002 20:27:07 +0200 |
Yes you should either run the latest version of Stella or some other emulator as z26 or CyberStella.. Still have to check what's keeping it from working on former StellaXs... Ciao, Rasty.- ----- Original Message ----- From: "core_dump" <coredump@xxxxxxxxxxxxxxx> To: <stella@xxxxxxxxxxx> Sent: Tuesday, June 11, 2002 18:56 Subject: RE: [stella] New Space Treat > Both this release and the previous release do not work on my emulator (the > screen gets all messed up after beginning the game). I'm running StellaX > v1.1.3a. Anyone else have this problem? > > -core_dump > > -----Original Message----- > From: owner-stella@xxxxxxxxxxx [mailto:owner-stella@xxxxxxxxxxx]On Behalf Of > Fabrizio Zavagli > Sent: Monday, June 10, 2002 4:04 PM > To: Stella > Subject: [stella] New Space Treat > > Hi Everyone! > > I'm attaching the latest version of Space Treat, where I implemented a > preliminary title screen and fuel. > > The fuel works like a timer and, when it's running low, it turns red and > your ship slows down. When it's out, the ship explodes (not implemented yet > :) > > Both new features make use of asymmetric playfield, again thanks to Roger > Williams and Glenn Saunders for their samples! > > ciao, > Rasty.- > > -------------------------------------------------------------------------- -------------------- > Archives (includes files) at http://www.biglist.com/lists/stella/archives/ > Unsub & more at http://www.biglist.com/lists/stella/ > > ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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