Re: [stella] Higher Resolution through Interlacing

Subject: Re: [stella] Higher Resolution through Interlacing
From: "Clay Halliwell" <clay.h@xxxxxxxxxxxxxxxx>
Date: Tue, 2 Jul 2002 23:16:28 -0500
----- Original Message -----
From: "Andrew Davie" <adavie@xxxxxxxxxxx>
To: <stella@xxxxxxxxxxx>
Sent: Saturday, June 29, 2002 7:19 AM
Subject: [stella] Higher Resolution through Interlacing

> like a 312 line (PAL) or 262 line (NTSC) playfield.  But in actuality, we
> are seeing a playfield twice the size (in vertical resolution) displayed
> twice (first, as odd lines, then the next frame as even lines).

Nope. The 2600 hardware causes the TV to just render a single field. This is
why 2600 games (and most classic consoles) have the thin horizontal lines
going through them. AFAIK, the only classic system to generate a true
interlaced display was the Bally Astrocade.

Clay Halliwell           | ATARI XL/XE   DO + THE
clay.FAKEMEAT.h@xxxxxxx  | 8 - B I T S   --------
e.halliwell@xxxxxxxxx    | ///////////   M A T H
Keeper of the Atari Jaguar Cheats and Codes FAQ. Request your copy today!
Editor, Jaguar Explorer Online - More Jaguar News Than Should Be Allowed!      "Where do you want to play Atari today?"

Archives (includes files) at
Unsub & more at

Current Thread