Subject: RE: [stella] Skeleton v1.1 release version From: "timchrissnider@xxxxxxxxxxx" <timchrissnider@xxxxxxxxxxx> Date: Thu, 24 Oct 2002 10:33:39 -0400 |
Original Message: ----------------- From: Eric Ball eball@xxxxxxxxxx Date: Thu, 24 Oct 2002 10:23:19 -0400 To: stella@xxxxxxxxxxx Subject: [stella] Skeleton v1.1 release version I have fixed the PAL version to better make use of the more limitted palette. The NTSC version also has a minor change to remove some debug cruft. I have sent images to Atari Age and Hozer Video so cartridges will be available for the collectors out there (with different & exclusive labels too). (See attached file: skeleton.zip) Barring bug reports, this will be the final 1.x release of Skeleton. My current project is seeing if I can get the 2600 to generate closed captions, and making a kareoke demo if it can. Then I will be creating a head-to-head two player version of Skeleton. After that is done, hopefully I will have come up with an idea for another game. Great job Eric! This is another fine addition to the Atari homebrew communityy of games. I think the "radar" was a very welcome addition. Instead of stumbling around, listening to the footsteps fade in and out, you can now more accurately "hunt" the skeleton. (Though, I've still had the bony bugger sneak up behind me!) Once again, good job. Great game! -------------------------------------------------------------------- mail2web - Check your email from the web at http://mail2web.com/ . ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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