Subject: [stella] another prototype to check out... From: Ben Larson <wazzapfool@xxxxxxxxx> Date: Wed, 30 Oct 2002 08:21:49 -0800 (PST) |
Well since everyone else is posting prototypes today I suppose it's as good a time as any to post the most recent version of 'Incoming'. :) I was wondering if someone could maybe run it on the actual hardware and see how it plays since I haven't had that done in a long while. BTW, I think it'll probably show up in B&W on PAL since I'm using an odd number of scan lines (263). As far as the 'select' screen goes, the left number is the number of players, and the right number is number of kills to win the game. Also, the 1-player mode isn't really implemented yet, so all you'll get is the computer firing at the exact same elevation and power every single time. This is what I'm currently working on. Then I think I'll do the sound, and then I should be close to finished I think. As usual any comments are appreciated! Ben __________________________________________________ Do you Yahoo!? HotJobs - Search new jobs daily now http://hotjobs.yahoo.com/
Attachment:
incom.bin
Description: incom.bin
Current Thread |
---|
|
<- Previous | Index | Next -> |
---|---|---|
Re: [stella] Game standards and pro, Glenn Saunders | Thread | Re: [stella] another prototype to c, Adam Thornton |
Re: [stella] Star Fire: Framework d, Dennis Debro | Date | Re: [stella] another prototype to c, Dennis Debro |
Month |