Subject: [stella] Star Fire: Crash! From: Manuel Polik <cybergoth@xxxxxxxx> Date: Mon, 04 Nov 2002 12:14:21 +0100 |
Hi there! I just finished a version which has pretty much all visuals completed that I want to have in the game. When your shield is dead now, the radar is distorted and with the "next hit" you now get some Battlezone like crash scene. (All happening on timers at the moment) I'd just like to add, that even though the crash code is based on the one from Battlezone, I had to adopt it in numerous ways to make it fit my needs and I managed to reduce the required ROM space to some 20%-30% of the original code. I think it was a little over-randomized in the original and I didn't see the need of repositioning the *noise* every frame, as the positions turned out to be already pretty random anyway... Hehe, *only* gameplay and sound missing now :-) Greetings, Manuel
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