Re: [stella] Revolutionary Horizontal positioning 2

Subject: Re: [stella] Revolutionary Horizontal positioning 2
From: "Eric Ball" <ericball@xxxxxxxxxxxx>
Date: Tue, 26 Nov 2002 20:35:34 -0500
Let me make sure I understand this.  The routine positions a single 16 bit
sprite (P0 left, P1 right?) rather than 2 independent 8 bit sprites.  Very
neat if you are using 16 bit sprites.

----------------------------------------------------------------------------------------------
Archives (includes files) at http://www.biglist.com/lists/stella/archives/
Unsub & more at http://www.biglist.com/lists/stella/


Current Thread