Subject: [stella] The mother of all bankswitching trickery :-) From: Manuel Polik <cybergoth@xxxxxxxx> Date: Sat, 07 Dec 2002 16:49:23 +0100 |
Hi there! While I'm just disassembling A-Team, I first thought it was weird that so much code was uncovered by distella. Further investigation revealed this interesting snippet: LDA #$69 ;2 STA $8B ;3 LDA #$F6 ;2 STA $8C ;3 LDA #$AD ;2 STA $87 ;3 LDA #$F9 ;2 STA $88 ;3 LDA #$FF ;2 STA $89 ;3 LDA #$4C ;2 STA $8A ;3 JMP.w $0087 ;3 Well apart from finally proving that there is games in the original library toying with self-modifying code, it reveals another mystery. The code that is executed in the RAM reads: LDA $FFF9 JMP $F669 !!! I wonder why they did it that way, any ideas? Greetings, Manuel ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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